“We got to hand-animate four of the most famous characters in history and it was a ton of fun. “I am a massive fan of the ’30s and ’40s stuff where Mickey was quite cheeky and quite naughty, doing stuff he might not necessarily do now. “I obviously love the new stuff, but it’s Mickey’s entire history,” Dlala Studios CEO and Illusion Island director AJ Grand-Scrutton tells me, explaining how Disney’s entire back catalog of Mickey content inspired the game’s visual style. These characters being voiced by the official actors adds to the feeling of authenticity. For example, Goofy lumbers as he platforms while Mickey moves like classic animation come to life. While each character moves at the same speed and performs the same moves, differences in animation make each feel distinctly their own. In gameplay, Mickey, Minnie Mouse, Donald Duck, and Goofy feel alive. As a result, cutscenes in Illusion Island feel just like Mickey Mouse cartoons. Illusion Island is beautiful, with an art style that sits confidently and uniquely between Mickey’s Toontown aesthetic and the recent excellent Mickey Mouse shorts that have been running for a decade. Unless something drastically changes after the game’s opening three hours, Disney, platformer, and Metroidvania fans are in for a treat, and their children are, too. After playing Illusion Island for roughly four hours during an exclusive hands-on preview, including 30 minutes of 3-player co-op, I can confidently say that I think Disney has a hit on its hands.
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